Rust Last Wipe Troubleshooting

Our detection of the "Last Wipe" for any given Rust server depends on several factors:

  • Has the server just restarted?
    • If so, has the map seed changed?
      • If yes, then we mark the server as "wiped".
      • If no, we proceed on to the next evaluation.
    • If the map seed is unchanged, has the entity count dropped by 50% or more since before the restart?
      • If yes, then we mark the server as "wiped". 
      • If no, then the server is not marked as "wiped".

To increase consistency in detecting your server's wipe, it is our recommendation that you change your map seed any time a wipe occurs.

If you use a custom map, you must manually change the seed value in your server.cfg file in order for us to detect a map seed change.

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