Rust Last Wipe Troubleshooting
Our detection of the "Last Wipe" for any given Rust server depends on several factors:
- Has the server just restarted?
- If so, has the map seed changed?
- If yes, then we mark the server as "wiped".
- If no, we proceed on to the next evaluation.
- If the map seed is unchanged, has the entity count dropped by 50% or more since before the restart?
- If yes, then we mark the server as "wiped".
- If no, then the server is not marked as "wiped".
- If so, has the map seed changed?
To increase consistency in detecting your server's wipe, it is our recommendation that you change your map seed any time a wipe occurs.
If you use a custom map, you must manually change the seed value in your server.cfg file in order for us to detect a map seed change.